Novel info
I have a super survival system at the end of the day

An Kai woke up and crossed the doomsday world zombies are rampant here, there is also a nuclear explosion crisis, and there will be a meteorological crisis in the near future as a young man in society, an Kai does not master any survival skills, but he has a super survival system and can even upgrade independently according to his situation search, manufacture, build bases, upgrade shelters... with the system, he can not only live, but also live a good life.
- 001. There is a system
- 002. Repair and enhancement
- 003. Kill the zombie for the first time, and the system is officially turned on!
- 004. Future planning
- 005. People still have to rely on themselves
- 006. Prepare to go out
- 007. Preparation is complete!
- 008. Business district
- 009. Is this a treasure map?
- 010. First peaceful exchange with local survivors
- 011. What is a plan that can't keep up with change
- 012. The army failed and purgatory came; Wood wall road closure, upgrade again
- 013. Engineer level 2, comprehensive promotion!
- 014. All kinds of manufacturing!
- 015. Crazy home building! Crazy upgrade!
- 016. The first thing to go out is to go home
- 017. Several small objectives
- 018. This is an opponent
- 019. The Simpsons
- 020. Go to the riverbank area
- 021. Finally got the first buff
- 022. Three gangs in riparian area
- 023. Sewing machines, oil refining stations and chemical stations
- 024. Survivor Kuri, the two gangs are at war
- 025. Get rid of the burden and go back to the apartment
- 026. Go to the HKUST building
- 027. Goodbye, Mary, epic pit cargo
- 028. Old friends meet
- 029. Issuing invitations
- 030. Mary joins and the member system is turned on!
- 031. Re blooming beauty, comprehensive auxiliary cultivation system
- 032. Mary's disdain, new search direction
- 033. Virgin land - South of river bank area
- 034. Mary beef beer!!!
- 035. We have gained a lot and set off again
- 036. Take turns shooting
- 037. Finally found the generator
- 038. Dog hiding among wolves
- 039. Original reason
- 040. [sniper] return
- 041. They gave too much
- 042. Target engineer level 4
- 043. Invitation failed
- 044. Empty bar
- 045. Advanced tools and monsters
- 046. Worthless
- 047. Archery expert - Philip
- 048. News of mutant zombies
- 049. High level meeting of the wild dog Gang
- 050. The lizard Gang's plan
- 051. The Browns
- 052. Planter and sun lamp
- 053. Alliance invitation
- 054. A big gift for the wild dog gang
- 055. Surveillance and motorcycle
- 056. Carter's request, start action
- 057. Special forces
- 058. A small deal
- 059. Shock, lizard help out!
- 060. Explosion feast
- 061. New situation
- 062. Chef and birthday
- 063. Final broadcast
- 064. The nuclear winter is coming, and the system is actively upgraded!
- 065. Make [room] and perspective function
- 066. Silent night
- 067. Shift change, preparation and training room
- 068. Shelter planning, pharmaceutical factory crisis
- 069. Serious injury and near death
- 070. Temporary settlement, Kuri joining
- 071. Who else is behind it?
- 072. Put out one first and leave no living mouth
- 073. Retaliation, suspension and construction
- 074. Small water purifier
- 075. Simpson voted
- 076. What happened to Kent
- 077. Concerns and persuasion
- 078. Good skills, trap choice
- 079. Pursuit and ambush
- 080. Killing, suicide, dark clouds
- 081. Sustainable development of shelters
- 082. Job and skill matching
- 083. Lookout and rocket, the nuclear explosion finally came
- 084. Nuclear explosion comes and a new era opens
- 085. Respect
- 086. Rations crisis
- 087. Going out plan
- 088. Return to the riverbank area
- 089. Survivors in the warehouse
- 090. Lack of harvest
- 091. "Heart to heart talk"
- 092. Little cook Emma
- 093. End of the first exploration trip
- 094. Stable life, game time
- 095. Games are not just games
- 096. Phase II of the construction project
- 097. Underground facilities
- 098. Drilling and aluminum mining
- 099. Birth of new life
- 100. Pig killing vegetables and mutant zombies
- 101. Change strategy
- 102. Modifications and plug-ins
- 103. Zombies stand in the way
- 104. The giant zombie of the second mutation, coming!
- 105. Small puncture bombs
- 106. Helpless facts
- 107. The harvest is full
- Heatstroke. It's terrible
- 108. Successful return
- 109. Equipment development direction
- 110. Prepare to upgrade the shelter
- 111. Strengthen the defense and meet the requirements of an Kai on others
- 112. The plants had a bumper harvest and tears filled my eyes
- 113. Animals have also had a good harvest: a thousand kilograms of fresh meat!
- 114. Shelter on the tip of the tongue
- 115. Titan I
- 116. Never let go of the pursuit
- 117. Successful exit
- 118. Future route, forced arrangement
- 119. Reasons for the need to develop and take risks (first order)
- 120. Second Mine
- 121. Xinkeng
- 122. Resource distribution, target North
- 123. Bad luck and luck
- 124. Coal and Yanghua
- 125. Outskirts of herto
- 126. Transform the generator and re supply power
- 127. Engineer level 5, target rotorcraft
- 128. Power caravan
- 129. Transaction requests from helto survivors
- 130. The proportion of transactions and the birth of new life
- 131. Arguments and doubts
- 132. Framing and "repression"
- 133. Daily (I)
- 134. Daily (II)
- 135. Layout adjustment
- 136. MTR construction plan
- Today's update is gone
- 137. This is to make trouble for yourself
- 138. Powered caravan
- 139. Test run: isn't this automatic?
- 140. Mountain climbing machine repair
- 141. Human ambition... Oh!
- 142. Expand planting scale
- 143. The problem of aquaculture
- 144. Prepare the transaction, curry's suggestion
- 145. I have a showdown!
- 146. Energy issues
- 147. New survivors
- 148. Growth ambition
- 149. Changes
- 150. Transactions
- 151. Philip's pride
- 152. At the beginning of crazy expansion
- 153. Start tunneling
- 154. Emergencies
- 155. Be patient for a while
- 156. Transfer station
- 157. Vehicle production "base"
- 158. It's time to have a headache again
- 159. Forgotten system functions
- 160. Want to learn fighting
- 161. What is fighting genius
- 162. Add new personnel to Philip (HA HA)
- 163. Simple and complex training programmes
- 164. Enrich transfer stations
- 165. Someone wants to join
- 166. New survivors
- 167. Some issues
- 168. Total coma
- 169. Anton family and emergency treatment
- 170. All the staff healed and began to lecture
- 171. Cold and false death potions
- 172. Loyalty of newcomers
- 173. Accidental discovery
- 174. The quality of newcomers is very good
- 175. An Kai has no bottom in his heart
- 176. Banquets, delicious food, high-value small animals
- 177. Organization of work
- 178. Get on track
- 179. Foreign survivors
- 180. Elenta's advantages and transaction requests
- 181. Bernard's three point summary
- 182. The situation in elenta
- 183. Preparation of track laying
- 184. Difficult and simple work
- 185. Train selection
- 186. Batch manufacturing & changes in eating habits
- 187. A more substantial diet
- 188. Beans and legumes were officially added to the menu
- 189. First taste of bean products
- 190. The response was enthusiastic
- 191. Life is trivial
- 192. Another adjusted layout
- 193. Play games in leisure time
- 194. Mary
- 195. Nature
- 196. Anton's emotion
- 197. A new batch of grain is ripe
- 198. Prepare to keep a small pet
- 199. Keeping a cat
- 200. Share and prepare to trade again
- 201. Two messages
- 202. Master's experience and tragedy
- 203. Simple treatment
- 204. Emotional breakdown, request to join!
- 205. Strong master
- 206. New plans
- 207. Information and Network Engineer - Lenny
- 208. First opening of MTR
- 209. The greatest danger of doomsday
- 210. Detailed explanation of transfer station
- 211. Missiles and missile wells [4000 words]
- 212. Truet in herto
- 213. Modified strategy
- 214. Visitors and landmines
- 215. Delusions and ambushes
- 216. Captives and intelligence
- 217. Five shelters in herto
- 218. Infiltration plan & after two months
- 219. A little celebration
- 220. Make another delicious food - Gluten!
- 221. Heavier burdens
- 222. Restructuring - four sectors
- 223. Industrial base, big is beautiful
- 224. Start action
- 225. Walkie talkie and adventure
- 226. Method of mixing in
- 227. Johnny, treatment and canning
- 228. Ibbi's exploration and new work
- 229. Meet Oddo for the first time
- 230. Work, training, construction, planning
- 231. Fruit and institutional breakdown
- 232. Preparation
- 233. Mushrooms and Lurgi
- 234. Equipment and equipment
- 235. A painful past
- 236. Monsters!
- 237. Return [happy National Day!]
- 238. Vulnerability
- 239. The opportunity is near
- 240. Mine attacks
- 241. Meetings
- 242. Sudden tensions
- 243. Oddo's Mace
- 244. Observation and waiting
- 245. Pursuit, trap and capture
- 246. Personnel expansion
- 247. Newcomers
- 248. Base supply
- 249. Inquiries; Past
- 250. Kent is in action
- 251. Underground mine
- 252. Oddo's "backhand", IBI's deal
- 253. Madness and making an example of others
- 254. Contacted; Oddo's possible options
- 255. Just in case; Kent's "shame"
- 256. Recent developments; Self directing and self acting
- 257. Forthcoming action
- 258. Signal safety; Liberate miners
- 259. All goes well, Abby's past
- 260. Get out of Oddo shelter
- 261. Separate operations, underground space
- 262. The largest group of newcomers
- 263. New life, happy tears
- 264. New people's experience (Part I)
- 265. New people's experience (Part 2)
- 266. The defence force was officially established
- 267. Persuasion
- Not today
- 268. Refusal and pleading and going home
- 269. First day of return to the main base
- 270. Chemical fertilizer and development direction
- 271. Opening of the helto waste dump
- 272. Old and new grievances
- 273. The old silver coin with a sudden rise - Nan Lawson
- 274. Jerrand's past
- 275. Gold, gold
- 276. Secret road and a little hacker
- 277. Abby returns to her heart and is harmonious up and down
- 278. Hot pot dinner, curry drunk, new plan
- 279. Advanced equipment
- 280. Information provided by Oddo
- 281. Network intrusion succeeded
- 282. Smooth operation!
- 283. Occupation! Sub base!
- 284. Simple arrangements
- 285. What is sudden wealth!
- 286. Nello's experience, magical reality
- 287. Squeezing toothpaste
- 288. Access to secret warehouses
- 289. Professional library, unexpected harvest
- 290. Tea and coffee
- 291. A meat grinder that fights to the death
- 292. Initial contact with the second generation Alliance
- 293. Master's mission
- 294. Invitation and information